Viruscraft II
Viruscraft II is a game and installation for understanding how viruses co-evolve with their hosts, made in collaboration with Dr. Ben Ashby at the University of Bath.
Viruscraft II is a game and installation for understanding how viruses co-evolve with their hosts, made in collaboration with Dr. Ben Ashby at the University of Bath.
UKRI Future Leaders Fellowship hosted at Then Try This, on how ancient and traditional approaches to pattern-making can enrich contemporary creative technologies.
Like most organisations, a large part of our day to day work is concerned with administration. Rather than seeing this as an irritating and inconvenient interruption from "Real Work", we consider it to be a research area in it's own right. To ask even the simplest questions of administration can be a political act.
Together with researchers in the Banded Mongoose Research Project, we've made an online game to understand sociality and cooperation in mongooses.
Tool for councils and the NHS to understand climate change forecasts and the resulting health and wellbeing impacts, exhibited at COP26 and shortlisted for the Climate Challenge Cup.
Bower birds build impressive ornate structures. We ran a public experiment with Dr. Laura Kelley to try to replicate these, and built explorable Virtual Reality bowers. Funded by the Royal Society.
New approach for placing science researchers with their local councils, to help provide evidence for better decision making. Piloted and co-designed with cross-party councillors and researchers.
(Afro|Algo)futures is a mentoring programme for early career Black artists who want to explore the creative potential of live coding.
Bespoke survey to look at the feasibility of encouraging farmers to view wasps as natural biocontrol agents for major crop pests.
A system to make it easier for farmers to grow and monitor multi-species swards for more sustainable farming, increasing pollinator diversity, improving soil, and resulting in healthier livestock and less veterinary medication.