New online game about vaccination and virus evolution, with Dr. Ben Ashby, funded by NERC. The player needs to vaccinate creatures in a game world to keep them safe from new virus variants.
We worked with the Zoological Society of London to develop and facilitate a collaborative workshop on river monitoring using citizen science.
Open source air pollution sensors with on-street data visualisation, that can be left in public places alongside roads or in play parks, and used for local campaigning.
Viruscraft II is a game and installation for understanding how viruses co-evolve with their hosts, made in collaboration with Dr. Ben Ashby at the University of Bath.
UKRI Future Leaders Fellowship hosted at Then Try This, on how ancient and traditional approaches to pattern-making can enrich contemporary creative technologies.
Like most organisations, a large part of our day to day work is concerned with administration. Rather than seeing this as an irritating and inconvenient interruption from "Real Work", we consider it to be a research area in it's own right. To ask even the simplest questions of administration can be a political act.
Together with researchers in the Banded Mongoose Research Project, we've made an online game to understand sociality and cooperation in mongooses.
Tool for councils and the NHS to understand climate change forecasts and the resulting health and wellbeing impacts, exhibited at COP26 and shortlisted for the Climate Challenge Cup.
Bower birds build impressive ornate structures. We ran a public experiment with Dr. Laura Kelley to try to replicate these, and built explorable Virtual Reality bowers. Funded by the Royal Society.
New approach for placing science researchers with their local councils, to help provide evidence for better decision making. Piloted and co-designed with cross-party councillors and researchers.
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