Nergal citizen science game released!
Potter around a strange world, meet other Nergals, talk to plants and clouds... and behind the scenes, generate important data for public health research.
Potter around a strange world, meet other Nergals, talk to plants and clouds... and behind the scenes, generate important data for public health research.
Overview of our second workshop with iSightCornwall to figure out how to make a citizen science game that's accessible for people with little or no sight - this time we were testing what we've made so far.
What I've been up to on a part time MA in authorial illustration, and how it might feed into our studio work to expand what we can do.
I had the pleasure of visiting the Wearable Senses Lab at TUe Eindhoven for a two-week residency, exploring weaving and knitting structures, coding in knots, textile motifs as symbols, rhythm, movement, liveness, and the internet of patterns.
Wrapping up the latest work on the Organised Atoms project, here are some curve traces of natural semiconductors found in the wild amongst the tailings dumps of some of the many thousands of abandoned mines in Cornwall.
We have been talking with Knowle West Media Centre for quite a while about doing some things together, so it was great to be invited to demo some projects at their "What if...?" event last week, which was oriented around the role of art in community technology.
The weather was terrible, the forecast was for worse - an account of the second Organised Atoms workshop.
Some photos from our open studio event to mark ten years of Then Try This!
A mid-project update, after our first workshop at United Downs Raceway, smashing rocks and using found crystals in synth circuits to make terrible sounds.
Another update on some of the research going into the new iteration of the Organised Atoms project
Outcomes of our first workshop with iSightCornwall to figure out how to make a citizen science game that's accessible for people with little or no sight.
We were recently awarded funding to do two more Organised Atoms workshops by the Royal Society of Chemistry. The idea with this project is to ground digital technology back into the earth that it all comes from, by exploring the properties of semiconducting crystals in Cornish mine waste by playing with synthesiser circuits. After running the first workshop during the Flamm Festival, our next challenge is to try using the …
Update on the development of our citizen science game Nergal, with the University of Edinburgh - including hats, snacks, diseases and social networks.
Recorded online talk about our air pollution system SmogOff - how it works, how we made it, and why we thought it was necessary
First full release of the BostAnlytics, an app for sustainable farming in Argentina based on our original Farm Crap App, made for Rothamsted Research.
A privacy policy for the Multispecies Sward App
Short update on the development of our new citizen science epidemiology game with the University of Edinburgh, including styling and the beginnings of some game dynamics.
Work by Tiff Leek for their Social Microbes residency - relief murals about social microbes in post industrial landscapes, made for people with visual impairments.
Update on progress on the Meadow Match project, aiming to make more wildflower meadows. Research and planning stages for how a system can be built to allow the project to scale nationally.